dmx_definitions:prism
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| — | dmx_definitions:prism [2013/03/12 22:03] (current) – created - external edit 127.0.0.1 | ||
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| + | ====== Prism ====== | ||
| + | A prism is a glass object placed in front of the beam of light, this effect splits the beam into 3 (or 5) images, usually after [[gobo|gobo]] and [[colour|colour]] effects. This is best applied to gobo images and the prism can also be rotated, rotating the 3 (or 5) images, which gives a different effect to [[Gobo rotation|gobo rotation]]. | ||
| + | == See Also: == | ||
| + | * [[Gobo rotation|Gobo Rotation]] | ||
| + | * [[Gobo Shake|Gobo Shake]] | ||
| + | * [[Indexable Gobos|Indexable Gobo]] | ||
| + | |||
| + | ====== ====== | ||
| + | [[: | ||
dmx_definitions/prism.txt · Last modified: by 127.0.0.1
