dmx_definitions:rdm
no way to compare when less than two revisions
Differences
This shows you the differences between two versions of the page.
— | dmx_definitions:rdm [2013/03/12 22:03] (current) – created - external edit 127.0.0.1 | ||
---|---|---|---|
Line 1: | Line 1: | ||
+ | ====== Remote Device Management (RDM) ====== | ||
+ | RDM stands for Remote Device Management. | ||
+ | If you have a RDM compliant console, interface and fixtures it is possible for the software to interrogate the fixture and get it's DMX channels etc and then set the DMX address according to what is required by the software. No more fiddling around with dip-switches or menus on fixtures to set the address. Very handy when you go to a venue and you want to control the venues lighting as you can retrieve all of the fixtures DMX addresses and have them made available at the console. | ||
+ | |||
+ | This is being done over the normal 3-pins (not using the extra 2-pins on a 5-pin cable/ | ||
+ | It does not constantly send/ | ||
+ | As for how this information is then processed and used is down to the software that companies will write.\\ | ||
+ | |||
+ | Apparently existing DMX splitters will not work with RDM because of it's bi-directional nature.\\ | ||
+ | |||
+ | It also allows for retrieval of run hours, lamp hours and other information etc. if that is available from the RDM compliant fixture. | ||
+ | |||
+ | This is still in it's infancy and will take years before all fixtures, interfaces and consoles (hard or soft) will be able to use this feature fully. | ||
+ | |||
+ | ===== More Info ===== | ||
+ | [[wp>RDM (lighting)|RDM (lighting)]] | ||
+ | |||
+ | |||
+ | |||
+ | ====== ====== | ||
+ | [[: |
dmx_definitions/rdm.txt · Last modified: 2013/03/12 22:03 by 127.0.0.1